Flash is dead. Now what?

Exhibitor Briefing
Ross McKegney, Verold, Canada

Flash has seen a steady decline in support over the last five years, and now is at a point where it is truly no longer a viable platform for delivering content. This puts cultural institutions in a bind, as the need for highly interactive content has certainly not abated. Quite the opposite.

There is a beacon of hope. The Smithsonian in 2013 introduced a major new site in partnership with Autodesk, using modern web technologies for delivery of the interactive experience. High definition 3D scans of artifacts were delivered seamlessly into a web content management solution.

The starting point will be the "why", what research can tell us about efficacy of interactive content in education and outreach. There are good reasons to use interactive content, and best practices for ensuring optimal results. I can distill some of our learning from working with clients like Pearson Education. And also how we are putting research on childhood development into practice with some of the interaction patterns that we use.

This space seems daunting. From the capture of artifacts all the way through to development of solutions. With this workshop, I’ll unravel some of that mystery. Showcase some pipelines that you can use today. And give you the practical skills to do-it-yourself. By the end of the workshop, you’ll be able to scan an artifact, and turn it into an interactive 3D presentation that can be setup on a website, or connected to devices like Oculus, Kinect and Leap Motion for an installation piece.